Portfolio:
Cosmic Campus
- July 05, 2023
- Combat Design, Level Design, Mechanic Design, Systems Design
Portville
- October 25, 2024
- Level Design, Open World Design, Puzzle Design, Quest Design, Systems Design
Mountain of Light
- September 22, 2023
- Level Design, Puzzle Design, Systems Design
Sea Of Debris
- September 22, 2022
- Mechanic Design, Quest Design
DuckOff
- February 18, 2022
- Combat Design, Mechanic Design, Systems Design
Rebound Bullseye
- May 13, 2022
- Level Design, Puzzle Design
Heaven’s Climb
- March 01, 2024
- Level Design, Traversal Design
Game Design Blog:
About me:
I believe games are a special type of medium, it allows the player to fully connect and immerse themselves in a world. Games have helped me get through tough times, this motivates me to create awesome experiences for people in need. I specialized in Game Systems and Level design because I love to experiment with game mechanics and solve problems. Plus I believe that these skills are both key to create a fun game.