Graduation Internship 2026
Guerrilla Games
Activity Design Intern
Developed various gameplay activity concepts aligned with Horizon Hunters Gathering overall game direction, leveraging paper prototyping and pre-existing gameplay systems to validate ideas and iterate efficiently.
Collaborated with multiple departments to balance creative goals, technical constraints, and production requirements, identifying solutions that supported quality and development.
Owned game world integration of multiple gameplay activities in Decima, contributing to the desired gameplay flow.
No further information will be provided to respect the NDA.